Handy

Challenge
Handy is a platform for the exchange and sale of handmade goods, with the possibility of custom commissioning. Within the application, a human experience is promoted and not a sterile exchange, putting the user at the center.
UX Design
Goal
Handy is a platform for the exchange and sale of handmade goods, with the possibility of custom commissioning. Within the application, a human experience is promoted and not a sterile exchange, putting the user at the center.
There is a lack of a digital platform in which artisans and small local producers can interface with users by offering their products and services (tailor-made creation) in two ways: sale and exchange.
Solution
Create a platform for the exchange and sale of handmade goods, with the possibility of custom commissioning. Within the application, a human experience is promoted and not a sterile exchange, putting the user at the center.
Challenge
Handy is a platform for the exchange and sale of handmade goods, with the possibility of custom commissioning. Within the application, a human experience is promoted and not a sterile exchange, putting the user at the center.
PROCESS







